About Virtual Reality

  Virtual Reality is immersive multimedia that replicates an environment, real or imagined, and simulates the user’s physical presence to enable the user to interact with it. Potential of VR is practically limitless. Its application is vast and adaptable across industries.Whether it's building prototypes for buildings, automobile or of a new product; virtual training in corporate, healthcare and sports industries, development of new content, and games within the entertainment industry; conceptualization and execution of interactive events; Virtual tours of historical sites, or even the way we shop; VR is going to transform the way industries and individuals communicate with each others and their surroundings.

About Go Virtual 360

  Virtual Reality is increasingly growing as a promotional strategy primarily because of its effectivity in showing of products and services to the consumers because of the immersive experience it provides to the customer as well as the very novelty of the platform. Go Virtual 360 specialises in developing content and apps for the Virtual reality platforms. In the world where virtual experiences are increasingly becoming more and more life-like, we aim to deliver quality content to enhance that experience across industries. Our team consists of those with an enriched expertise and experience within the VR, technology and content industry .We also intend and develop a content platform to host content from various sources, thus providing end to end VR services, right from conceptualization to display. Ensure that your audience are at the heart of the action. Whether it is test driving a car, flying a jet or playing competitive cricket, VR is the next best thing to being there. Why not capture your next marketing event in 360 surround video to give others the excitement of a launch event?

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About Virtual Reality

  Virtual Reality is immersive multimedia that replicates an environment, real or imagined, and simulates the user’s physical presence to enable the user to interact with it. Potential of VR is practically limitless. Its application is vast and adaptable across industries.Whether it's building prototypes for buildings, automobile or of a new product; virtual training in corporate, healthcare and sports industries, development of new content, and games within the entertainment industry; conceptualization and execution of interactive events; Virtual tours of historical sites, or even the way we shop; VR is going to transform the way industries and individuals communicate with each others and their surroundings.

About Go Virtual 360

  Virtual Reality is increasingly growing as a promotional strategy primarily because of its effectivity in showing of products and services to the consumers because of the immersive experience it provides to the customer as well as the very novelty of the platform. Go Virtual 360 specialises in developing content and apps for the Virtual reality platforms. In the world where virtual experiences are increasingly becoming more and more life-like, we aim to deliver quality content to enhance that experience across industries. Our team consists of those with an enriched expertise and experience within the VR, technology and content industry .We also intend and develop a content platform to host content from various sources, thus providing end to end VR services, right from conceptualization to display. Ensure that your audience are at the heart of the action. Whether it is test driving a car, flying a jet or playing competitive cricket, VR is the next best thing to being there. Why not capture your next marketing event in 360 surround video to give others the excitement of a launch event?

Our Services

We provide end to end services for 360 degree video content. We design and deliver content that is compatible across platforms on web based and app based ecosystems. We our services span across

360 degree content production : Basis what your goal and expectation is with regards to the the activity you are undertaking, basis which we collaborate with your team to provide all elements of production including concept planning, location scouting, shooting, stitching, app development and deployment. We also cater to live event production

360 degree VR development : Once the project is approved and planned, we go through development process to ensure that the project meets the expectation of the conceptualization stage

360 degree video distribution : We also create dynamic ecosystem where your video is displayed on the right platforms. Whether its creating HTML5 web players or developing apps for Android and iOS systems

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Industries

06

Sports

Sports could use VR both for audience and players. VR helps the audience get an immersive experience.

07

Tourism

Virtual Reality will help enhance the real world travel. For consumers, it enables better planning.

08

Education

VR helps develop a blended learning environment. It helps explain the theory in a better way by simulating complicated concepts in a simple manner.

09

Medical

Healthcare uses VR to help the medical practitioners to learn new skills and refresh the old ones in a safe environment.

10

VR Shopping

Instead of travelling from one shop to another in search for a perfect product or item

11

Entertainment/Venues

Virtual reality has been predicted as the next big thing in entertainment for some time

06

Property/Real Estates

The real estate market will be downsized by 57 billion USD. These funds are going to be relocated to cost effective ways of acquiring leads and customers

07

Gaming

With Sony announcing the PS4 VR, the gaming industry is all set to embrace VR.

06

Space

Space is highly unpredictable and space stations have been the early adopters of the new and emerging technologies.

06

Event

Large or small, corporate or public, events essentially are based on the experiences.

07

Automotive

3Choosing your perfect car can either be a painstakingly long process involving personally

06

Advertising

As the demand of creation for content in VR increases, advertisers also would look at capitalizing on the viewer base.

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